Monday, December 23, 2019

Violent Video Games Should Not Be Available For Purchase...

â€Å"Head shot! That guy was destroyed!† These are just some examples of the dialogue spoken between children who play video games like â€Å"Call of Duty† or â€Å"Halo.† Children brag about the number of people they have killed in these games. Playing violent video games may cause children to act violently. First, violent video games train players to act aggressively by repeatedly killing an enemy over and over. Second, children mimic what they see, whether it’s in real life or on a video screen. Third, being exposed to the violent behaviors of the game, dead bodies, and blood, make the players insensitive to violence. Because the violence from video games affects the behavior of children, violent video games should not be available for purchase by anyone under age eighteen. A study was conducted of two groups of children who play violent video games. The group with more exposure to the games was more violent. (CNN.com) Even though some believe the violent games are an outlet for kids to let off steam, actions can be subconsciously learned, and those actions may be violent. Craig Anderson and Brad Bushman from Iowa State University, Department of Psychology, explain how repeated imagery affects the way we learn: From infancy, humans learn how to perceive, interpret, judge, and respond to events in the physical and social environment. Various types of knowledge structures for these tasks develop overShow MoreRelatedUtilizing Video Games to Achieve Open and Honest Communication between Parent and Child1015 Words   |  4 PagesIntroduction: The topic I chose was, â€Å"utilizing video games to achieve open and honest communication between parent and child.† I have personal experience, as a employee of one of the largest video game retailers, GameStop, in viewing how various video games impact communication between parents and their children. 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